Gaming Culture #1
The topic I plan to introduce throughout the semester is the culture that is behind gaming and different games and franchises. The culture is extremely varied across the different franchises and the people who interact with those franchises or games can be extremely different from each other.
This topic is rather expansive as it covers people and games for over 30 years. It covers the different types of games, the different franchises and the different communities that follow each game. Every game has very many followings behind each of them. Some examples of them are the people who play it because
it’s a “niche” game, or people who play it because they played it when they were a kid and are nostalgic over it. Some subcultures of gaming are extremely rude, unforgiving and unwelcoming to anyone who is different to the dominant group of people who play it. It unfortunately fosters a negative image to that game, as those subcultures tend to be the most dominant voice out of all the cultures that reside with that one game. One example comes to mind and that is the community of Rust players. For a little background about Rust, it is a game where you have to survive on an island with other players and gather resources. It can be a group effort, or a solo effort. Several people claim that the players in the game are severely racist and homophobic, and it is mentioned many times when you read player reviews of Rust.
Subcultures of games are not all toxic and discriminatory, like the dominant majority of people who play the Resident Evil franchise. That culture of people who play those games are very interested in the story, and welcome anyone who are interested in the games. Everyone is welcome to enjoy the horror aspect of the game. People take interest in the Resident Evil games due to their characters, like the most popular
culture that take place around the United States. These conventions attract everyone from just about every subculture of games and other pop culture.
The details of the culture that I do like is that there is always a group of people who actually enjoy the game, and the people that interact with the game no matter who they are, as long as they are actually a positive force and not someone who sprouts negativity and other forms of dissatisfaction towards other people. The people who are negative and provide no genuine purpose or enjoyment in the culture are terrible to be around, as I have spent time around people who are like that and it was not very helpful towards being positive about how I was spending my time and money.
I hope to learn about how the different cultures interact with each other and how they can all effectively coexist together and not be at each other in a negative fashion instead of positivity.
This topic is rather expansive as it covers people and games for over 30 years. It covers the different types of games, the different franchises and the different communities that follow each game. Every game has very many followings behind each of them. Some examples of them are the people who play it because
it’s a “niche” game, or people who play it because they played it when they were a kid and are nostalgic over it. Some subcultures of gaming are extremely rude, unforgiving and unwelcoming to anyone who is different to the dominant group of people who play it. It unfortunately fosters a negative image to that game, as those subcultures tend to be the most dominant voice out of all the cultures that reside with that one game. One example comes to mind and that is the community of Rust players. For a little background about Rust, it is a game where you have to survive on an island with other players and gather resources. It can be a group effort, or a solo effort. Several people claim that the players in the game are severely racist and homophobic, and it is mentioned many times when you read player reviews of Rust.
Subcultures of games are not all toxic and discriminatory, like the dominant majority of people who play the Resident Evil franchise. That culture of people who play those games are very interested in the story, and welcome anyone who are interested in the games. Everyone is welcome to enjoy the horror aspect of the game. People take interest in the Resident Evil games due to their characters, like the most popular
character Leon Kennedy, who was a prominent feature in most of the games, and the stories that come with each entry into the franchise. A big portion of the fandom of this franchise likes to take the comedic elements and push them online to share with the masses of the internet.
These communities typically live online, but they enter the physical space when there are events that are based around games, or specific franchises, like the Warhammer franchise which also has a major presence in the tabletop game spaces similar to Dungeons and Dragons. The events that push the communities are typically on a very large scale, similar to the major conventions for comics and other pop
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The details of the culture that I do like is that there is always a group of people who actually enjoy the game, and the people that interact with the game no matter who they are, as long as they are actually a positive force and not someone who sprouts negativity and other forms of dissatisfaction towards other people. The people who are negative and provide no genuine purpose or enjoyment in the culture are terrible to be around, as I have spent time around people who are like that and it was not very helpful towards being positive about how I was spending my time and money.
I hope to learn about how the different cultures interact with each other and how they can all effectively coexist together and not be at each other in a negative fashion instead of positivity.


